Oblivion enemy scaling mod. You will be able to select a. Oblivion enemy scaling mod

 
 You will be able to select aOblivion enemy scaling mod V1

DISCONTINUED Do whatever you want with this mod. This is a cumulative patch meaning all fixes in prior patches are included in this one. ex: Raising heavy armor once during a level is enough to get you +5 endurance with this mod. curveset device/ turret_scaling. Felt this big time playing last night, I hit level 13 and the clannfears started to show, they rinse your health bar and stun lock you like nobody's business. You do not need to level up beyond level 2 to complete the main quest or guild quests. This mod gives you many options to customize the level scaling of enemies. Other version coming soon. Looks like Oblivion had the motto: "The weaker the original enemy, the stronger it has to scale with level. A key aspect of Oblivion is that when you level, the strength of most opponents increases: the level of many NPCs will be higher, and you will encounter more difficult creatures. Download and install the appropriate one for whichever version of the game you are playing. UUIDs for Manual Installation: UnlockLevelCurve. Features:-Only base health amounts for PC and NPCs from start to the end of the game. Virus scan. Oblivion Scaling Unclusterfucked. V1. OPTIONAL VERSIONS Zones Level Increase Scale enemies to reach the player level at the maximum of the zone level. The sole exception is vampiric bloodbugs, which I couldn't create an override of in FO4Edit without getting a fatal exception for some reason. Enemy levels will now scale with your level. As such it is mostly aimed at people who are playing the game for the first time and don't want to be punished for playing naturally. #1 VGI Posted 14 March 2011 - 01:31 pm Fan Members 251 posts So, I am starting to experience some level-scaling now that my character is leveling up. The only enemy level scaling system that makes sense for me. There are two versions of this mod: Version A (increased scaling): +3-10% for levels 1-50, +2% for levels 50-85. The only enemy level scaling system that makes sense for me. There are also options to increase or decrease the health, damage, and resistances of enemies. The default boost to enemies when there are two players look like this:This mod is totally compatible with Tactician Plus, BG3 Fixed, Lethal AI Enemies, Immersive AI, Enemies Enhanced , Additional Enemies, Death March Alpha and True Initiative. So if the NPC is level 100, this would give them 500 additional HP. + unlock enemies personal limit level (that means now they can scale infinity with player, all of them). Oblivion is a game that levels up as you level up. Choose whether your equipment loses durability or requires a certain level to use. This means that enemies are a bit tougher at high levels. Use no enemy scaling to your advantage. If you choose OOO then the latest version is the best (the one with less bugs :p). 2b) Untick the two "by conflict. TLDR: Oblivion's enemy scaling was set up so that enemies were always slightly stronger than you. Quests enemies level don't scale at the moment. The Solution: When Time-Based scaling triggers its event to increase the player’s level it now also calls the script function of Set of Skills uses to progress class levels. Or activate it with OBMM, Wrye Bash, or whatever your preferred. json file in the game's folder. Uninstall. DISCONTINUED - USE AT YOUR OWN RISK (Open permission to take over the mod) Enemy Scaling for 1. Tag this mod. " options, and tick "by Record Signature", look for and tick Encounter Zones, NPCs, and Races (if needed). Oblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord ; Dragon Age: Origins ;. This mod is standalone and does not require the use of one of the stat boost mods. Found a Lich at level 8 in Vilveran where I thought I'd find just a couple skeletons. unfortunatly 99,999%. 2 adds an option toEnemy levels will now scale with your level. This is. Mainly creatures! This mod also makes higher level tiers of enemies spawn a lot sooner. Redguard enemies now appear in. · Immersively adds the spells, scrolls and staves to existing spell vendors and loot lists. This is the only Elder Scroll game I've played, so I've no idea what the other games were like. All npcs scale with you and are tougher and faster. Enemy Scaling Overhaul 1. Preview file contents. exe is located. Skyrim solves this problem with Encounter Zones, and by not scaling certain enemy types past breakpoint levels and equipment tiers. For example I think the dunmer are so different in Oblivion that looking at a dark elf clad in bonemold armor feels kind of daft no matter how good the model actually is. They also have that annoying forward jump attack which if they decide to repeat a few times just decimates you. 09. INSTALLING: Do not install on an existing save. After a lot of years with no playing, I installed TESIV Oblivion on Windows 10. But every time I try to get into this game I find myself quitting due to the way that enemy scaling and stat gains work. Original NG+ is not very challenging in early and midgame areas. Complete and utter bullshit. Allows scaling of bosses. Credits: Please consider endorsing the original mods all of the hard work was done by those amazing authors. Separate articles are devoted to Goblins and non-magical Animals. that's exactly what you're thinking, now they can, maybe some low level legendary npc. Simple Scaling Menu. The only enemy level scaling system that makes sense for me. No Obsolete Loot and Enemies - Only use No Obsolete Loot . Optionally, Attribute Level Up Max. Nexus Mods . 2) Right click anywhere and select Apply Filter. 07) and for those who find the mutliplayer to be too easy. Description. Ultimate Enemy Scaling focuses on "down-scaling" NPCs which are of a higher level than Geralt. ini file (found in your oblivion data folder, I think), i'm not sure what the option is called. You can make it easier or harder to kill enemies, or to make it easier or harder to kill V. There aren't any good leveling overhaul mod that I know of, which is why I choose to not level up the character at all. Level scaling will ruin this mod, please dont implement it and take out the. All games ; The Witcher 3 ; Mods ; Gameplay Changes ; ESGO - Enemy Scaling and Gameplay Overhaul; ESGO - Enemy Scaling and Gameplay Overhaul. It doesn't affect base health. It does not scale enemies down to your level. Simple Scaling Menu. Balanced NPC Level Cap adds consistent and balanced level caps to all NPCs in Oblivion, Shivering Isles, and (optionally) all other DLCs. V1. Problem being, one theory can easily get a lot of data from the Construction Set, whereas when we argue for the other, we're mostly talking. • 2 yr. There's instructions on setting up a patch. I'd personally used it with Unleveled Quest Rewards instead of it's system. 5x because the values follow a curve I thought looked good. This is a very early Alpha release. Kingdoms of Amalur: Reckoning ; Mods ; Gameplay ; Enemy level scaling; Enemy level scaling. As for compatibility with mods like Crazy Safari and NPCs Travel, this mod is compatible, but enemy encounter chances will be affected. Always has been like that. This results in a more balanced scaling of the health across all levels. On the other hand, there are many advantages to leveling. Whether we blame the difficulty system or enemy scaling, one thing we can surely agree on is that there is something wrong. Complete Enemy and difficulty Balance. There's also any of the major overhauls, of which I've used Oscuro's Overhaul before, and it does add more enemies and variations of them. Oblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord ; Dragon Age: Origins ; close. Not lame ass bethesda game "level 1 wolf" then you fight "level 20. Rare loot is actually rare, high level enemies only spawn at boss-level spawn points, low level enemies and items can spawn regardless of level, and a tonne of other balance tweaks for almost every aspect of the game. Description. If you really want to give the game a workout, there’s endless warfare, too. It'll do that with a few of my mods, and they're all ok. This mod gives you many options to customize the level scaling of enemies. There's Oblivion Scaling Unclusterfucked, which basically makes levelled lists increase monster strength less exponentially. The mod is activated by enabling the game's pre-existing option "enemy upscaling". Oblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord ; Dragon Age: Origins ; close. Which ones you want really depends on how you'd prefer to play. V1. Re-worked size scaling and dynamic stats. Version 1. If u got time and patience. In a future update, all vanilla and DLC enemies in the game will have a chance to be encountered in every region (Nuka-World enemies on The Island, Far Harbor enemies in Nuka-World). OOO's changes too many things for my liking and also felt somewhat un-lore-friendly. 10 Surreal Lighting. Clean, simple mod where you choose the bonus health per level for NPCs. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the . Basic version is now v 1. Tired of enemies scaling with you? Then this mod is for you. Install the Vortex app. If you are level 15 and find a level 5 enemy, he would be scaled up to level 9 but not any further. 2 adds an option toThis mod reduce stats of thoses with a higher level, effectively making the game more realist no matter Geralts level. 25 February 2021, 1:39AM. May 2015 -. This add-on fixes that. If you enter an Ayleid ruin at level 1 you will fight level 1 skeletons if you enter the same. 5. I use COOP mod because me and 3 friends play Elden Ring very casually and we don't like it scaled up. The powerful open-source mod manager from Nexus Mods. Leveled lists, npcs, armor, weapons, creatures, etc. 2 adds an option to. This mod caps the levels of the various final enemy types at their entry level value. -. Fixes Oblivion's creature level scaling by making all creature levels static or enforcing a maximum level for scaling with the player. I'm wondering why. Use this component to basically make your own customized difficulty level. (No more having to set an Xpadder-enabled controller down to manage your. Regional level scaling is barely acceptable. The Encounter Scaling will replace most static enemies with scaling ones and the npcs you listed aren't "a few exceptions" they are 99% of all human enemies. Then, come back when you've leveled up a bit more. Copy the all the contents of the "Druid Mod Remade. FCOM and the mod's it integrates are world-changing mods that hand place fixed-level mobs. STEP 3: Unleveled loot, but leveled enemies (optional) The perfect situation for the time-based enemy scaling system is when the loot you find in chests, dungeons, etc. Enemy lvls are now downscaled by 5 levels. The traveling and talking to people will help you find the items for the main quest. All npcs scale with you and are tougher and faster. 03 DESCRIPTION: This is an unofficial continuation of the enemy scaling mod with an in-game customizer. - This mod increases the scaling limit to 9. The one I always use is Modular Oblivion Enhanced, which has the advantage all its options are, well, opcional. If it's still too much, lower it down even more. CHANGE LOG-----24. This mod takes Vanilla Enhanced's sprite variety mods and upscales them for DREAM players. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the Druid Mod. Sorry for being ignorant, but I don't know how the numbers correlate to the scaling. All enemies will scale between the min and max levels set here. Nope. Timmy2ww. At the same time it doesn’t mean that every enemy you encounter is scaled, it just means that low level enemies like spacers will be still below you at level 10 or 15 and. For example, all wolves were easier than all trolls. How to Install Game Setting Mods for Starfield. 2. Because leveling your character past level 25 actually makes the game harder in oblivion. Version 1. So all bloated glowing ones will now always be level 58 when encountered, all mythic deathclaws will be level 91, etc. I have completed Fallout 3 and New Vegas without mods and they are one of my favorite games, but I never did a proper playthrough of Oblivion. - Completely safe to customise or. Anyone had the same issue, or knows how to resolve it? (Latest game version)Oblivion Scaling Unclusterfucked is a mod that tries to delevel as much of the game as possible without randomising everything. The last new new enemies show up at level 24, IIRC, and from there on out, the only thing that changes is that a few enemies - Ogres, Minotaur Lords, Goblin Shamans and Warlords, Xivalai, Nether Liches and maybe a few others - keep getting additional HP. This is sister mod to my Balanced Creature Stats, and together, you'll no longer need to worry about the interminable leveling of enemies. 1. Safe to use. net. Recoils when hitting certain materials. There are also options to increase or decrease the health, damage, and resistances of enemies. The default boost to enemies when there are two players look like this:This mod is totally compatible with Tactician Plus, BG3 Fixed, Lethal AI Enemies, Immersive AI, Enemies Enhanced , Additional Enemies, Death March Alpha and True Initiative. pak). It's a stupid system, the level scaling and loot tables really need to be reworked. Everywhere I've looked people suggest Oscuro's Oblivion Overhaul but I've been trying it and it breaks containers for me so that only. No more level-up bonuses and hidden gains: unaffected health pools even after level 100 (No more 10 minute long face shooting fights on high levels). Donate premium membership. Adds RNG to Enemies Level. Unique DLs-- Total. 1 Download: Manual 1 items Last updated 25 January 2023 9:37PM Original upload 25 January 2023 9:37PM Created by VanKorno Uploaded by VanKorno Virus. It's got such a huge game area, it's just a pity that it's filled with the exact same thing, over and over. Please let me know if you run into any issues. 1. This mod will change the level scaling of enemies in an intuitive way. With level scaling nerfed v. Oblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord ; Dragon Age: Origins ;. This is the default setting the game uses. On normal difficulty, that is. This is an extremely simple mod aimed to fix the worst aspects of Oblivion's vanilla leveling system while still maintaining a mostly vanilla experience. Most of the new items look really cool and blend very well. 18 January 2023, 4:26AM. Updated mod from 1. There is something really. Oblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord. File archive. I haven't tested them yet, but PushTheWinButton, the mod author, is very dedicated to improving Oblivion while keeping the vanilla idea. 1. Monster Scaling. While Daggerfall has intense level scaling, there are ways to get around it both fair and foul. Makes the beginning harder and the end game much more like lv 1 vanilla oblivion with a few exceptions. While at the same time maintaining a sense of progression by limiting the. " options, and tick "by Record Signature", look for and tick Encounter Zones, NPCs, and Races (if needed). 1. mojavesuave. That said, there are literally dozens of mods on The Nexus that fix Oblivion's level scaling in different ways. the game even becomes unplayable at a certain point once you hit a high enough level. I use COOP mod because me and 3 friends play Elden Ring very casually and we don't like it scaled up. Time-Based Scaling 7-27203-7-1643823393. Learn more. ago. First you need to choose a health boost, ranging from +0% to +300% (30% is vanilla unmodded Tactician Mode). This is a complete overhaul of the gameplay mechanics of Enderal SE. 30; Enemy Scaling for 1. + unlock enemies personal limit level (that means now they can scale infinity with player, all of them). #3. close. if you look at 1 player as scale 0, 2 players as scale 1, 3-2, 4-3. Place the downloaded . 30 V 1. NOTE: There is a type of damage that ignores armor resistance either way, oblivion damage. Although I know that Oscuros is more than just that and can actually make the game a lot harder. I dont know why this isnt the thing in the first place, quests/monsters should scale to your level if you are over-leveled. Nine Dots Studio have selected a few stats that are boosted on enemies to balance combat in multiplayer. Oblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord. For example, all wolves were easier than all trolls. 1) Open your SSEEdit and load all your mods. I also recommend this, although you might want to adjust your difficulty slider since OOO is quite challenging especially at the. They are also all listed in the Oblivion-Creatures-Monsters. Mods ; Tweaks ; T. Also, NPCs can get wounded and covered and blood, and when they are younded, they start missing frequently, and sometimes fall to the floor. It's completely idiotic, and this. Testing with console even with all perks and maxed and best gear the enemy scaling for HP/DMG (humanoid/ship) is insane and eventually you get to a leveling point that your DPS just can not match the scaling. e you'll find level 2 enemies anywhere as well as level 50 enemies The latter changes the player leveling system. Use this component to basically make your own customized difficulty level. It allows you to scale enemies in a way of your choosing. For those interested, these were the changes to level scaling contained in patch 1. Enemy Upgrade Overhaul works like this: Upgrade Groups When an enemy enters battle, 4 groups of upgrades are rolled on individually:Hello , one of the things that always annoyed me in oblivion and Skyrim was the fact that it didn't matter how stronger you get , the enemys will always scale with you and get stronger. This is a very early Alpha release. There are also options to increase or decrease the health, damage, and resistances of enemies. Monsters (also known as mythical creatures) are creatures with various magical abilities, ranging from magical attacks to various magical resistances. Even with scaling. Hidden at 03 Oct 2023, 1:15PM by ljorder66 for the following reason: This mod is currently not supported by the author (s) and/or has issue (s) they are unable to fix yet. Of ending up with weak character - this also relates to enemy scaling. - Need real data on how the scaling actually perform Permission: Well, use any resources as you like. Combat is much more enjoyable with these mods. If you switch to magic, you'll have a much easier time (yes, even if your class isn't built for magic) Also the levelling system is pretty busted (the. Upgrade chevron_right. Originally posted by Geek - Gemini Warlord: It is a bit complicated. A comprehensive UI overhaul for Oblivion, in the style of Skyrim and SkyUI developed over the course of some seven months. and. This mod has been set to hidden. The powerful open-source mod manager from Nexus Mods. V1Enemy Scaling Overhaul allows you to customize the level scaling of enemies. Archery is ridiculously underpowered in Oblivion (compared to Skyrim, or just games in general). If you are using the next-gen version of the game you need to open the " dx12filelist. Games. Oblivion's levelling system was a whole lot worse than people actually remember. V1You really don't need +5 every level. News;. 4. Are there any good mods that at least limit the effect of. This version increases the scaling per level for higher levels, from 3% at Level 1 to 10% at Level 35. This option will allow you to set a different level cap for enemies in case you want them to cap at a higher or lower level than you. 3 to 1. AP increased. This is why enemies just get spongier at higher and higher levels without really becoming more challenging. From what I've heard I'm not gonna experience that in Oblivion since the enemies are scaled to my level, which does seem pretty annoying. HUD additions formerly included in True Directional Movement, completely reworked and improved! Very customizable actor info bars, boss bars, player widget, recent loot log and an API for. I don't think there is enemy scaling to your current level. Testing with console even with all perks and maxed and best gear the enemy scaling for HP/DMG (humanoid/ship) is insane and eventually you get to a leveling point that your DPS just can not match the scaling. There are mods that make both enemies and loot unleveled. xml; " to the. I've heard that bandits are set to. Step B: Making a new esp: (Opt: paste in your own patch, must be late loader!) Even with that though, (some) enemies do indeed become damage sponges. Is there something wrong with how enimies scale is skyrim? Because my level 30 thief can easily clear out a camp of bandit thugs, highway men ect by doing sneak shots with the nighingale bow. About this mod. V1. You get better gear by leveling up and fighting the harder enemies. for just the infinitely scaling stats on certain enemy types I could just make a combat-centric class and choose to stop leveling at a certain point. So if you apply this, how much does it lower the scale. Martigen's Monster Mod with Extra wounding. Item and enemy levels have been rebalanced to make the game flow better. Mod is done through scripts only. Simple Scaling Menu. · Balanced to match the power level of vanilla magic while providing more options. SkyRe's Enemy Scaling module tries to make enemies on-par with the PC in terms of leveling. Finding a secret underwater cave with a host of golden saints guarding a unique, powerful weapon was a great feeling. Also consider a few of the OBSE (Oblivion Script extender) ddl s that enhance stability. This mod increases damages of weapons based on the wielder's attribute and skill levels. XP increased. With level scaling nerfed v. 22-Added strings to the mod removing the need of custom localization fixThe entire world of Morrowind was hand-built. However the level scaling would have been better if all the bandits didn't get Glass armor and weapons and Marauders didn't get Daedric armor and weapons. The optional file provides MORE ACTIONS VERSION for party,. exe is located. V1. 224. Makes all enemies in the game scale with player level. DESCRIPTION Global Level Scaling Scale enemies to reach the player level at minimum anywhere. Skyrim can look incredible on PC, and although the PS4 lacks high-end graphics capabilities compared to expensive computers, the game can still look fantastic with the right mod. Ultimate Enemy Scaling focuses on "down-scaling" NPCs which are of a higher level than Geralt. V11-I think this very subjective. This will increase their stats appropriately as the entire game runs on a few core scaling. V1. You will be able to select a +5 bonus at level up if you've earned even a single point towards that stat. . curveset Then you're going to use CP77 tools (WolvenKit. Francesco's Leveled Creatures and Items Mod. #3. Put. With just a scaling version, enemies will be always same level as you. RPG developers should follow piranha bytes and make the monster level are static and their strength depends on the species. Total DLs. In Outward enemies become stronger when there is more than one human player in the game. I sugguest that enemy-modifying mods should be put under my mod to ensure they working. Realistic Leveling tackles the separate issue of efficient player leveling. My personal reccomendations are MOO and Attribute Progression Redesign. Oblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord ;. A +3 in your preferred attributes each level is more than enough, and that's about the average you'd get each level. STEP 3: Unleveled loot, but leveled enemies (optional) The perfect situation for the time-based enemy scaling system is when the loot you find in chests, dungeons, etc. bdt from mod folder to your dark souls 3 folder and overwrite. I wanted to play the game with minimal mod usage, but as far as I understand, the leveling system isn't great and the enemy scaling might not be good either, to the point of bandits wearing end-game armor and becoming damage sponges. Ciri is hopefully fixed with these files too, if not, please make bug report or new post. Oblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord. Johnny Casey May 3, 2020 @ 12:36am. This mod gives you many options to customize the level scaling of enemies. (not quite this simple with location levels etc but you get the idea) 2. There are also options to increase or decrease the health, damage, and resistances of enemies. This mod allows grenades, mines, unarmed damage, melee weapon damage and weapon bash damage to scale with character level. This plugin adds the bias according to AMD's official recommendation, which is fully compatible with dynamic resolution scaling. M - Threatening and manageable - Enemy scaling mod - Update; T. This will increase their stats appropriately as the entire game runs on a few core scaling. 1. Obviously not everyone will agree with that but, hey, that's why these different mods get made and the community ends up all the better for it because options are great. So be sensible and keep it on normal for your first playthrough. The optional file provides MORE ACTIONS VERSION for party,. There are also options to increase or decrease the health, damage, and resistances of enemies. The comprehensive solution to Oblivion's NPC scaling problem: adds consistent level caps to 1,400+ NPCs from the base game and all DLCs. I haven't tested them yet, but PushTheWinButton, the mod author, is very dedicated to improving Oblivion while keeping the vanilla idea. imo i think level scaling was the reason Oblivion was nothing compared to Morrowind. - Font mod support. This mod, simply put, sets every generic NPC (unless I missed some, but we'll see) to level with the player to a certain. Normally I would recommend Oblivion Scaling Unclusterfucked, but I've seen complaints that this mod goes overboard and. Mirrors. I just want a mod that makes things a bit more sane as I don't want to spend my time with this game min-maxing. Scale differently according to level or type of enemy or choose not to scale them at all. 24. Otherwise, just keep your combat skills high and keep them specialized. STEP 3: Unleveled loot, but leveled enemies (optional) The perfect situation for the time-based enemy scaling system is when the loot you find in chests, dungeons,. This mod is converted from the original and excellent 'Enemy Scaling Overhaul and Level Cap Increase' mod, by user acbatchelor, which allows users to scale enemies based on player level. M - Threatening and manageable - Enemy scaling mod - Update. · 155 all new spells (31 per school) with high quality custom effects and animations. Installation: 1. Search for it on Google and you'll find the github by LaughingLeader. Adds more bosses and large scale battles to encounter. In my original mod you don't get stats upon level-ups because the level-ups happen by using. Opossum Oct 4, 2020 @ 7:27am. Oblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord ; Dragon Age: Origins ; close. The difficulty slider simply increases, or decreases, the gap between the damage you deal and receive. First Game + End. Neither OOO nor MOO make leveled items level up with you. Mirrors. So long Cyrodil, it's been a blast. Then there is Progress, which adjusts the way skills are gained while the previous mods mentioned will change the way levels and attributes are. I like this mod, so I decided to update it to patch 1. I am currently running this mod and at level 19 I still come across rats and other lower level enemies in the world and inside dungeons, which provides a nice break form when I am stumbling into a baddie that can kill me with one hit if I am. an iron axe. This adjusts the level of non-unique NPCs to scale with yours. Oblivion is a game that levels up as you level up. There is no change in the mod itself. Oscuros Oblivion Overhaul may be overkill but it does remove the level scaling altogether. Monsters were given a static difficulty based on their type and some other factors. txt into your Starfield folder, where your Starfield. - Removed high-level humans (red nameplates) bonus health and attack power. I've found 2 mods which delevel the game: Oblivion Scaling Unclusterfucked and Oscuro's Oblivion Overhaul. CryptoOblivion ; Cyberpunk 2077 ; Fallout 3 ; The Witcher 3 ; Mount & Blade II: Bannerlord ; Dragon Age: Origins ;. The equipment scales too in the fact that you can't get armors and weapons made by some materials until you're a high enough level. Join. Updated for Elden Ring v1. 2. Oblivion is a game where enemies level with you. About this mod. You can also control the difficulty of the enemies you face by setting the spawn multipliers. It does not scale enemies down to your level.